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trucksim 2022


trucksim 2022

Powertrain Improvements

Series and Parallel Hybrid Models

The powertrain model adds two types of hybrid electric models to an existing hybrid model: one is

Series Hybrid (also known as “REEV: Range-Extended EV) and the other is Parallel Hybrid. The

series hybrid system involves an engine directly connected with a generator which charges the

electric battery whereas separate motor(s) drive the wheels. On the other hand, in the parallel hybrid

system, an engine and motor(s) are parallel structure that the engine and motor(s) drive the wheels

through the transmission when a clutch is engaged while the wheels are driven by only motor(s)

when the clutch is disconnected.

The existing hybrid model which involves a planetary gear is renamed as Power-Split Hybrid

(OPT_HEV = 1) as distinguished with the new series hybrid (OPT_HEV = 3) and parallel hybrid

(OPT_HEV = 4.)

Powering trailer axles

Articulated busses and some other combination vehicles are powered by driving trailer axles, rather

than axles on the lead unit. When a powertrain is defined in a combination vehicle, a new parameter

POWERTRAIN_UNIT specified which unit contains the powertrain. The default value is 1 (the lead

unit), and the parameter is hidden from the Echo file and ignored if the vehicle does not include a

trailer.

Trailers with Moving Parts

New options were added to support two kinds of connections for trailers that involve moving parts.

One is for a ball or pintle hitch connected to a trailer with a hinged tow bar. These are used for

truck dollies to avoid hitch loads on the pintle. Another is for articulated busses, which use an

articulation system with a hinge connecting to the lead unit from a structure that is attached to the

trailing unit with an articulation joint.

In support of these new connection options, the calculations made for hitch connections were

redone. A new command OPT_HITCH_TYPE sets the type of hitch to 1 (generic or fifth wheel),

2 (ball or pintle hitch), 3 (ball/pintle connected to a massless tow bar, or 4 (articulation system).

The first option (OPT_HITCH_TYPE = 1) provides the same model and associated outputs that

were available in past versions.

Generic and fifth-wheel hitches (OPT_HITCH_TYPE = 1)

The generic hitch calculates rotations that occur on a fifth wheel in which a pitch hinge (Y rotation)

is attached to the leading unit, an articulation hitch (Z rotation) is attached to the trailing unit, and

the intermediate roll direction (X rotation) is defined by the vector cross product Z x Y. These

angles, based on the rotation sequence Y-X-Z (also called 2-1-3) are not the same ones defined by

ISO and SAE for defining sprung mass orientations; those start with yaw (Z rotation), pitch (Y

rotation), and finally, roll (X rotation).

The generic hitch model calculates the 2-1-3 hitch angles based on differences in the sprung mass

3-2-1angles, then calculates moments based on those angles and their rates, applies the moments

to the leading and trailing bodies using the hitch 2-1-3 axes.

Ball and pintle hitches (OPT_HITCH_TYPE = 2)

Ball and pintle hitches apply forces to connect a point in the rear of the leading unit with a point in

the front the trailing unit. No moments are calculated from the angles. When the new type 2 hitch

is specified, the moment calculations are skipped. Also, parameters, tables, and output variables

associated with those calculations are not added to the VS Math Model.

Hinged tow bars (OPT_HITCH_TYPE = 3)

A new option (type 3) was added to support the simulation of trailers with hinged tow bars. This

option adds a massless tow bar that is hinged in pitch, such that the vertical force (perpendicular to

the bar) is zero. With this option, the VS Math Model calculates a relative pitch angle of the bar

such that the normal (vertical) force is zero. The hitch still applies forces laterally and in the

longitudinal axis of the hinged bar.

An additional parameter is defined with this option (LX_TOW_BAR) and outputs are generated as

needed to animate the moving tow bar.

Articulation systems (OPT_HITCH_TYPE = 4)

Another new option (type 4) was added to support the simulation of articulated busses, where the

hitch geometry is set to reduce the vertical space needed to separate the pitch and articulation joints.

The distance is horizontal (rather than vertical as with most heavy-truck fifth wheels). This distance

might be significant.

This option adds a massless structure to the trailer that articulates and connects to the leading unit

with a hinge that allows relative pitch. The origin of the sprung mass coordinate system is moved

in the X-Y plane of the trailer sprung mass such that the articulation point remains behind the hitch

point the leading unit by the distance LX_ART (a new parameter for this type of hitch).

Along with the new parameter, new outputs are generated as needed for this type of hitch. All the

2-1-3 moments calculation for the generic (type = 1) hitch are also applied with this type.

Wheel Center and 3-1-2 Definitions for the Independent Suspension

There is a new option for the generic/independent suspension model, keyword OPT_IND_KIN,

available from a checkbox on the Suspension: Independent System Kinematics library screen.

When OPT_IND_KIN is on (=1), the longitudinal movement, lateral movement, dive, and camber

kinematics tables are interpreted with definitions more closely matching physical measurements or

general simulation outputs. Specifically, the wheel carrier is oriented relative to the sprung mass

by a 3-1-2, steer-inclination-dive rotation sequence, where the steer and inclination are given by

the toe and camber input tables. The wheel carrier is then translated by the translational input data,

meaning that data gives the wheel center displacement. The option works by generating another set

of kinematics tables which allow the model to match the position and orientation given by the input

tables’ alternate definitions. This capability is enabled by the built-in Independent Suspension

Kinematics Utility (IKU), which handles the conversion calculations.

OPT_IND_KIN off (=0, the default) retains the previous behavior exactly. The effects of the option

are readily compared with four new examples in the “* Independent Suspension Kinematics”

category:

• Kinematics: Bounce (OPT_IND_KIN=0)

• Kinematics: Bounce (OPT_IND_KIN=1)

• Kinematics: Roll (OPT_IND_KIN=0)

• Kinematics: Roll (OPT_IND_KIN=1).

For more information, refer to the updated help file, Help > Suspension Systems, especially the

new “Suspension Kinematics in the Math Models” section.

GPS Calculations

GPS coordinates are calculated and provided as output variables for the first vehicle unit and for

moving objects. The conversion from global X and Y coordinates in the simulation model

coordinate system to GPS have been based on the starting location of the vehicle, with updates

occurring when there is a significant change in GPS latitude. Several improvements were made to

accommodate simulations involving multiple vehicles and moving objects that might be separated

by significant distances.

1. Simulations involving more than one vehicle running within a single VS Solver now

include GPS outputs for all vehicles, rather than just the first vehicle.

2. The GPS conversion parameters GPS_REF_LAT, GPS_REF_LONG, GPS_REF_X, and

GPS_REF_Y now retain their initial value, reflecting the value associated with the creation

of the road or scene. Instead, when any reference point is reset for a vehicle or moving

object, the run’s log file will contain a line indicating the vehicle or moving object ID and

the latitude/longitude at the reset.

Product:trucksim 2022
Lanaguage:Multi Language
Platform:Winxp/WIN7
Size:1DVD